Buildings & City

Facilities

Nine functional buildings that have no levels, power, or build cost. Look up what each hub does and the Furnace level that unlocks it.

Buildings with upgrade levels are in Buildings.


Type

Facility

FieldTypeDescription
idstringStable identifier
namestringDisplay name
imgstringPath to the facility's icon
descriptionstringWhat the facility does in the game
unlockFurnaceLevelnumberFurnace level at which the facility unlocks

Factory

import { facilities } from 'whiteout-survival-data'

facilities() // all 9 facilities
facilities(source) // wrap a pre-filtered array

Terminal methods

facilities() has no filters of its own.

MethodReturnsDescription
.get()Facility[]All results
.first()Facility | undefinedFirst result
.find(id)Facility | undefinedFind by id
.findByName(name)Facility | undefinedCase-insensitive exact name match
.search(query)Facility[]Case-insensitive partial name match
.count()numberNumber of results

Examples

import { facilities } from 'whiteout-survival-data'

const heroHall = facilities().findByName('Hero Hall')
heroHall?.description
heroHall?.unlockFurnaceLevel // 4

facilities()
  .search('office')
  .map((facility) => facility.name) // ['Enlistment Office']

facilities().count() // 9

Unlock levels

FacilityFurnace level
Suggestion Box2
Hero Hall4
Explorer's Cabin4
Chief's House6
Lighthouse7
Arena8
Enlistment Office11
Beast Cage18
Dawn Academy25

Notes

Facilities have no upgrade levels, no power, and no build cost, so they use their own minimal shape and not a Building.

Enlistment Office replaces troops lost in battle from a reserve pool once the Infirmary's injured troops capacity is exceeded. Accumulated Loyalty gates it, and its capacity is four times the Infirmary's own.


Next steps

  • See Buildings for the upgradable city buildings
  • Browse Pets, which are tamed at the Beast Cage
  • Browse Experts, the Dawn Academy Experts
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